Friday
Aug062010
App Update: Plastic Bullet
Friday, August 6, 2010 at 6:11PM |
Glyn Evans
Many of you have already spotted this update and have begun discussing it, but for those not familiar with Plastic Bullet, then today sees this app get a major update, with faster developing, higher resolutions, and Facebook and Flickr support!
So what else is new or has been updated?
- New rendering engine adds support for high-resolution 2592 x 1936 maximum output on iPhone 4
- Fine-tuned development options to support the greater dynamic range of iPhone 4's camera
- Added Flickr sharing with support for Title, Description and optional upload to the official Plastic Bullet pool
- Added Facebook sharing with captioning and upload to Mobile Uploads directory
- New resolution choices of Low (50%), Medium (75%) and High (100%) in Settings app are based on the original image's size. Percentage image size support ensures that small images will not be scaled up, preserving image fidelity
- Maximum resolution support on 3G = 1600x1200, 3GS = 2048x1536, iPhone4 = 2592 x 1936
- Orientation fix for iOS 4 capture
- Supports iOS4 suspend and resume so users can return to developing or upload later. Developing and Upload are fully interruptible (but do not run in the background)
- Approximately 33% faster than 1.0. iPhone 4 is approximately 50% faster than 3GS.
- Now supports iPhone 4, 3G, 3GS, iPod Touch, and iPad (as iPhone app) running iPhone OS 3.1 and later
Note: The new sharing and resolution options can be accessed through your device's Settings app.
AppStore Link: Plastic Bullet - Price: £1.19/$1.99/€1.59
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Reader Comments (3)
I didn't expect much, but was pleasantly surprised. Nice, simple app, producing great looking results, unlike any other app in my arsenal.
I am very happy the developers kicked up the res on the app. It does crash a little though on my 3G. But I still like it anyway. I haven't used it on my IPad yet.
I'm really happy with the new update even though, like Cliff, it crashes a little on my 3G. I'll take it regardless, and have a ton of fun getting some really random effects on my photos.