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Entries in ShakeIt (3)

Friday
Jan152010

ShakeItPhoto vs. ShakeIt, by Brandon Lee

It's easy to take the iPhone's versatility for granted these days. With over 100,000 apps available, and its combination of sensors and multi-touch input, it readily morphs into near-perfect facsimiles of countless tools people once had to pay significant money for. Not just software tools like GPS, mind you, but even silly things like wave machines , spirit-levels , and you know, libraries . Naturally, photographers began to clamor for a virtual version of a once-costly, frivolous analog relic: the Polaroid instant camera.

Twin rivalry is always a little ugly, and never easy to understand. The competition between these two photo apps, which arrived in the iTunes Store within weeks of each other last year, started off like Jet Li fighting a parallel universe version of himself but ended like the Jean-Claude Van Damme masterpiece Double Impact, in which two identical brothers brought up under different circumstances come together to kick ass and do splits.

ShakeItPhoto ($0.99) arrived first, although ShakeIt's ($0.99 /free) developer maintains that his app was submitted to Apple for review as many as four months prior. Without this knowledge, many viewed ShakeIt as a me-too effort when it was finally released with an oddly similar name. Some cattiness briefly appeared on Flickr discussion boards and blog comment sections, but the two apps eventually managed to coexist. Anecdotally, ShakeItPhoto became the more popular because it reproduced aspects of the Polaroid experience. After taking a photo, the undeveloped frame eased into view with a satisfyingly mechanical sound. Shake the iPhone, and the photo would sway from side to side, slowly fading into view. In comparison, developing a photo in ShakeIt was like shaking an empty snow globe. No visible response, no indication you were doing it right, and no fun. Eventually you'd get your photo, but the whole process was unpolished and boring. ShakeItPhoto produced consistently beautiful results, and using it felt great.

The release of the iPhone 3GS unexpectedly shifted the balance. Long story short, Apple decided to tweak the camera's output to produce photos that it believed most users would find more appealing. More color, more contrast. It also meant that some shots turned out darker than they would have on an iPhone 3G. This pretty much wrecked ShakeItPhoto's processing, and the photos lost quite a bit of their blown-out, faded charm. To this day, it doesn't appear that enough has been done to address this. On the other hand, ShakeIt has received a number of small updates over time to improve its image quality. It still doesn't have any animations or sound effects, but its photos are often more attractive than ShakeItPhoto's on an iPhone 3GS.

Two examples of the underdog's innovation: ShakeItPhoto uses the same white border for every photo. Look along the top edge of the "paper" and you'll notice a speck of dust that's always there. ShakeIt has a number of different photo frames that it randomly assigns. Every now and then, you get an emulsion artifact or a smudge over the photo. ShakeIt also employs a number of different color treatments; which one you get is down to luck (akin to Takayuki Fukatsu's ToyCamera). These little details matter if you're writing a camera emulator for people who like taking photographs. And with instant and toy cameras, it's often the case that the more randomness they encounter, the more people tend to love them.

Nevertheless, ShakeItPhoto remains a great tool in good lighting conditions, and outputs a unique square format size that ShakeIt does not (ShakeIt offers a regular Polaroid-shaped frame, a longer rectangular frame with a uniform white border, and a frameless processing-only vertical rectangle). Its shortcomings can be minimized by applying an exposure fix in apps like Perfectly Clear before processing, although this reduces its usefulness as a camera app. But if you have been otherwise unfortunate enough to still be on an iPhone 3G, its better output should be one point of consolation to you. For now, ShakeIt has pulled level with its competitor, and represents one of the best faux-laroid apps on the App Store. One possible contender for the throne might be Lo-Mob, but that's another story for another time.

Example photo #1: A dimly-lit bar. ShakeItPhoto's tendency to darken photos is visible here next to ShakeIt's interpretation, which is even brighter than the original photo.

Above: The original photo

Above: The ShakeIt version

Above: The ShakeItPhoto version

Example photo #2: Part of an Indian temple's decorated gate in bright daylight. ShakeItPhoto provides more vibrant colors and a vignette. ShakeIt, on the other hand, emulates the greenish color cast of some Polaroid films but the effect isn't particularly well-suited to this scene.

Above: The original photo

Above: The ShakeIt version

Above: The ShakeItPhoto version

AppStore Link: ShakeItPhoto - Price £0.59/$0.99

AppStore Link: ShakeIt - Price £0.59/$0.99

Editors Comments: I would just like to thank Brandon for this review, and if you would like to read more from Brandon, then why not check out his blog 'Positive Machine'

Saturday
Sep052009

ShakeIt gets much needed update, and a bonus price drop

If like me you enjoy Polaroiding your iPhone photos, then you will be pleased to know that ShakeIt has just been updated with major bug fixes and improvements.

What's new:

  • Fixed image rotation bug.
  • Fixed image distortion bug.
  • Fixed saving label bug.
  • Improved memory management and crashing issues.
  • Tweaks to color filtering effects.
  • Remove unnecessary move and scale functions.

AppStore Link: ShakeIt - Price £0.59/$0.99

Editors comments: Despite these updates, I still prefer ShakeItPhoto and Polarize for my iPolaroids.

Saturday
May302009

New iPhone Photo App: ShakeIt & ShakeIt Lite, Polaroid effect apps

ShakeIt

ShakeIt emulates an instant film camera on your iPhone or iPod Touch. Of course ShakeIt could never replace the good old Polaroid, Instax and Instamatic cameras - but hopefully it brings back some of that fun!

ShakeIt develops its instant photos slowly, just like the real thing. Of course you can always Shake your instant photo to speed up its developing time - ShakeIt does this too.

HOW TO USE

  1. Tap "Standard" or "Long" (photo format)
  2. Select a photo from your library or take a new photo with the iPhone camera
  3. Allow your instant photo to develop - at this point you might like to ShakeIt!
  4. Save your instant photo

ShakeIt was designed and developed by Nick Sayes and Kevin Wang.

ShakeIt extends the functionality of ShakeIt Lite. It allows the creation two alternate instant film formats and saves the resulting photos at a considerably higher size and resolution. More functionality is planed for future releases of ShakeIt.

ShakeIt Lite

ShakeIt Lite emulates an instant film camera on your iPhone or iPod Touch. Of course ShakeIt could never replace the good old Polaroid, Instax and Instamatic cameras - but hopefully it brings back some of that fun!

HOW TO USE

  1. Tap "Get Image"
  2. Select a photo from your library or take a new photo with the iPhone camera
  3. Allow your instant photo to develop - at this point you might like to ShakeIt!
  4. Save your instant photo

AppStore Link: ShakeIt - Price £1.19 ($1.99)

AppStore Link: ShakeIt Lite - Price FREE